Euphoria X-Men
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Euphoria X-Men

An X-Men Movie RPG
 
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Iceman
Master of Ice
Master of Ice
Iceman


Posts : 85
Points : 110
Reputation : 0
Join date : 2009-07-19
Age : 32
Location : Institute

In General Empty
PostSubject: In General   In General I_icon_minitimeMon Jul 20, 2009 8:08 am

~*IN GENERAL*~

Don't Take Things Personally
Remember, this is a game. That means we're trying to have fun in a fantasy world unrelated from the one we're actually in. Just because someone attacks your character or an admin/mod asks you to edit something you've done, you shouldn't take it as something directed at you personally. It's not, and thinking so is unfounded. Look at the comics, other stories, and other RPGs. Characters get hurt, characters suffer loses, characters suffer setbacks. Working your character(s) out of a problem is what helps make RPing fun, and in order to do that, they have to be put in that problem situation. No one's got a hidden grudge against you, so don't think that. And if you do, take it up with them or one of the admins outside of the board. Also, not everything a person writes is going to work perfectly with what's been set up. Sometimes a person does something that an admin, as an objective onlooker and enforcer of the rules, will ask you to change. That's not an insult to your work. We're just trying to make sure the RPG is fun for everyone.

Shared Knowledge
Any information you know as a player (out of character) cannot be automatically known by your character. For example, the location of a villain's secret base. Chances are, as players, we all know where the base is thanks to reading the role-plays of the villain. But unless the heroes have some sort of information to provide them with that location, they can't know it. Or as another example, if Professor Xavier was developing a new updated portable version of Cerebro, a villain would have no reason to know about such items merely because the player in control of the villain knows what's going on. It all comes back to realism.

Only Control Your Characters
You as a player have control only over the characters you've submitted bios for. You may not use or take control of a character of another player in a role-play you submit. Again, this is considered an extension of god-moding. Of course you may interact with another person's character if they're present with yours; however, you cannot have that person’s character enter or exit the scene, make actions, respond to the actions of others, or have that character speak dialogue unless you’ve been given permission by the player to do so. For the most part though, we'd prefer if the player controlling that character makes posts for that character him/herself. A small side note: you may control some non-main characters or NPCs of your own creation that act as supporting roles during various scenes, so long as these characters aren't main or semi-main members of the X-Universe. Examples include the parents of various characters (so long as the parent isn't a main character in itself, like Corsair), a non-main sibling, and non-main friend(s).

Character Limit
A player can control no more than three characters at a time (excluding characters that other players have given permission to use). In order to ensure a wide variety of characters available to new members, we ask that players have a maximum of three characters only. This includes both Marvel created characters and original characters. This rule not only serves as a helpful advantage to new players, but also saves current players from having to worry about the characterization of too many multiple characters. However, if the administrators see it fit for the best interests of the RPG or a specific player, they will allow exceptions to this rule. Administrators themselves may control more characters, and typically do so in order to maintain plotlines and other events to keep the RPG interesting. However, without being specifically approved to do so by an admin, you may control only three characters.

Don’t Apply if You’re Not Serious
If you take the time to come to our boards and apply for a character, we hope and expect you to actually play on our boards. Countless times, we've had to deal with people who come, apply, and post for maybe a week before disappearing. While we do understand that other priorities in life exist, it disappoints us to spend time looking over a bio and to know you as a player spent time creating this bio only to leave the boards after a short period of time. The best advice we could give is if you're serious in playing here, then apply and stick with it!

Taking Away Characters
Be advised that we reserve the right to move your character bio to the Graveyard and free the character for new applications at any time. This will primarily be reserved in cases of player inactivity, but could be used in other situations when players cannot keep up with the responsibilities of multiple characters or simply are not playing a specific character appropriately. If you do become inactive, we will try and get in contact with you to determine your status. However, be forewarned that we are not obligated to try and hunt you down. It’s your job to be an active member of our community, and not doing so means you’re risking your hold on a character.

We Have the Final Word
We want our game to be accessible to as many interested parties as possible, and be fun for everyone involved. With that in mind, we must remind players that the rulings/requests of an administrator are final and should be obeyed. This could be as simple as editing a post or answering a question a player may have, but can also be as severe as asking for a player to give up a character or remove himself/herself from the RPG community altogether. The latter may sound harsh, but it's an action that is only considered when no other alternative has been effective. Our concern is for the RPG as a whole, and any administrator request is made with that in mind. So please, if you're requested to do something by an administrator, be cooperative. We don't mind hearing your side of the situation or your thoughts on the matter at all, but we expect players in our community to adhere to what's requested of them and not engage in an argument when a request is issued.
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